This has not been tuned on the individual level yet, but that’s what this change is preparing for. The change will also make it easier for us to simulate normal city driving as opposed to racing, and will bring an additional layer of realism to a wider range of vehicles – for example, it is not realistic to be able to shift a truck as quickly as a race car, and the new system will eventually reflect that. It also lays the groundwork for future improvements, and the new method is easier to capture into muscle memory. We have several reasons for this: First off, it allows for a much broader range of realistic manual transmissions. Previously, the gear shift buttons triggered a ‘user wants to shift’ event, but in the new version, we are measuring how long the buttons are held down, and use that information to determine how quickly the user wants to shift gears. The main change which will be visible from the player’s end in this first iteration, is that we are now taking into account how long the driver holds down the gear shift buttons. We’ve heavily revamped how manual transmissions function under ‘Realistic Mode’. Many mission types will now allow you to flip your vehicle upright or recover back onto the road, without needing to restart the mission completely. We’ve also added some new recovery options to missions. View this video on YouTube: and please consider subscribing to RSC’s main channel.Īdditionally, all Time Trials that were previously only available from the Main Menu are now available as missions, and have been improved. Take this baby out for a spin, you won’t regret it! This model also comes with a full range of factory and custom configs, including off-road and track-ready specifications, a long travel suspension, and two different rollcage styles. It features a 3-cylinder engine with factory and aftermarket turbocharged variants, a continuously variable transmission, with selectable Four-Wheel-Drive and low-range box (also available with RWD conversion), and two new vehicle-specific wheel styles in two sizes, with tires to match. This two-seater ‘Side by Side’ UTV was built for entry-level racing and recreation. So let’s dive in!įirst on the list is the new addition to our vehicle lineup: the Hirochi Aurata. Embracing the spirit of change that this season embodies, we’re excited to unveil a heart-warming selection of new features and improvements. As usual, their blog and build notes are spectacularly detailed and you can see the blog text below.Īs the landscapes transition to the mesmerizing autumn hues and a gentle breeze signals the approaching winter, it’s time for transformation and renewal. BeamNG have released a new build of BeamNG.drive that adds a new vehicle, experimental VR support, a new West Coast US map area and what sounds like a re-write and improvement of the Gear simulation.
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